Zhao Guorong vs Lu Qin · 2000
2000 · Red won · Zhao Guorong vs Lu Qin · 2000. Xiangqi (Chinese chess), Red to play, 2000. Study 69 reference plies, try both sides and branch from the replay.
Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.
Read the position, one decision at a time
Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.
Reveal step-by-step explanations
1. Red elephant · G10 → E8
The destination was empty. It does not give check. The opponent has 44 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 2 legal destinations; other legal moves are not thereby proved equally strong.
2. Black soldier · G4 → G5
The destination was empty. It does not give check. The opponent has 39 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.
3. Red cannon · H8 → G8
The destination was empty. It does not give check. The opponent has 45 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 9 legal destinations; other legal moves are not thereby proved equally strong.
4. Black elephant · G1 → E3
The destination was empty. It does not give check. The opponent has 35 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 2 legal destinations; other legal moves are not thereby proved equally strong.
Understand this position
10 ranks × 9 files · 16 red pieces · 16 black pieces
Replay a few moves before advancing to the end. At each pause, compare the last position with the next one: which lines opened, which groups connected, and which points became contested? Use “Start new trial here” to investigate an alternative, then return to the reference.
Read the reference line (69 plies)
Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.
- Red elephant
G10 → E8 - Black soldier
G4 → G5 - Red cannon
H8 → G8 - Black elephant
G1 → E3 - Red horse
H10 → I8 - Black horse
H1 → G3 - Red chariot
I10 → H10 - Black cannon
H3 → I3 - Red soldier
C7 → C6 - Black soldier
I4 → I5 - Red chariot
H10 → H6 - Black chariot
I1 → H1 - Red soldier
I7 → I6 - Black horse
B1 → A3 - Red horse
B10 → C8 - Black chariot
A1 → A2 - Red chariot
A10 → A9 - Black chariot
H1 → H6 - Red horse
I8 → H6 - Black chariot
A2 → H2 - Red horse
H6 → G4 - Black chariot
H2 → H4 - Red soldier
I6 → I5 - Black chariot
H4 → G4 - Red soldier
G7 → G6 - Black cannon
B3 → B5 - Red chariot
A9 → H9 - Black cannon
B5 → I5 - Red chariot
H9 → H3 - Black cannon
I3 → I2 - Red cannon
B8 → B3 - Black cannon
I5 → I10 - Red advisor
F10 → E9 - Black elephant
E3 → G1 - Red horse
C8 → D6 - Black horse
G3 → E2 - Red cannon
B3 → B4 - Black horse
E2 → C3 - Red soldier
C6 → C5 - Black chariot
G4 → F4 - Red soldier
G6 → G5 - Black elephant
C1 → E3 - Red chariot
H3 → H6 - Black cannon
I2 → C2 - Red soldier
C5 → D5 - Black advisor
D1 → E2 - Red soldier
D5 → D4 - Black chariot
F4 → I4 - Red soldier
D4 → E4 - Black chariot
I4 → I9 - Red cannon
B4 → B9 - Black chariot
I9 → I7 - Red soldier
E4 → E3 - Black elephant
G1 → E3 - Red horse
D6 → B5 - Black horse
C3 → E4 - Red horse
B5 → A3 - Black cannon
C2 → D2 - Red soldier
G5 → F5 - Black chariot
I7 → G7 - Red cannon
G8 → G9 - Black horse
E4 → C5 - Red chariot
H6 → D6 - Black cannon
I10 → I2 - Red horse
A3 → C4 - Black cannon
D2 → D3 - Red horse
C4 → E3 - Black advisor
E2 → F3 - Red chariot
D6 → C6