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Tao Hanming vs Xu Yinchuan · undated

Tao Hanming vs Xu Yinchuan · undated. Xiangqi (Chinese chess), Red to play. Study 58 reference plies, try both sides and branch from the replay.

0 pliesRed starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Red soldier · C7 → C6

The destination was empty. It does not give check. The opponent has 44 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.

2. Black soldier · G4 → G5

The destination was empty. It does not give check. The opponent has 44 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.

3. Red cannon · H8 → G8

The destination was empty. It does not give check. The opponent has 45 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 12 legal destinations; other legal moves are not thereby proved equally strong.

4. Black cannon · B3 → E3

The destination was empty. It does not give check. The opponent has 39 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 12 legal destinations; other legal moves are not thereby proved equally strong.

Continue with the learning path →

Understand this position

10 ranks × 9 files · 16 red pieces · 16 black pieces

Replay a few moves before advancing to the end. At each pause, compare the last position with the next one: which lines opened, which groups connected, and which points became contested? Use “Start new trial here” to investigate an alternative, then return to the reference.

Read the reference line (58 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Red soldier C7 → C6
  2. Black soldier G4 → G5
  3. Red cannon H8 → G8
  4. Black cannon B3 → E3
  5. Red soldier G7 → G6
  6. Black horse H1 → I3
  7. Red soldier G6 → G5
  8. Black horse B1 → C3
  9. Red elephant G10 → E8
  10. Black chariot A1 → B1
  11. Red horse H10 → F9
  12. Black chariot I1 → H1
  13. Red advisor F10 → E9
  14. Black cannon H3 → F3
  15. Red soldier A7 → A6
  16. Black advisor F1 → E2
  17. Red horse F9 → G7
  18. Black chariot B1 → B7
  19. Red horse G7 → F5
  20. Black soldier E4 → E5
  21. Red cannon B8 → C8
  22. Black horse C3 → E4
  23. Red horse F5 → E3
  24. Black elephant G1 → E3
  25. Red soldier G5 → F5
  26. Black chariot H1 → H4
  27. Red soldier F5 → E5
  28. Black horse E4 → G5
  29. Red cannon G8 → G6
  30. Black chariot B7 → E7
  31. Red soldier E5 → F5
  32. Black horse G5 → H3
  33. Red horse B10 → A8
  34. Black chariot H4 → H5
  35. Red chariot A10 → B10
  36. Black chariot H5 → F5
  37. Red chariot B10 → B4
  38. Black horse H3 → I5
  39. Red chariot B4 → C4
  40. Black horse I3 → G4
  41. Red cannon G6 → I6
  42. Black cannon F3 → F4
  43. Red chariot I10 → G10
  44. Black cannon F4 → E4
  45. Red soldier C6 → C5
  46. Black horse G4 → F6
  47. Red chariot G10 → F10
  48. Black chariot F5 → F3
  49. Red horse A8 → B6
  50. Black chariot E7 → I7
  51. Red chariot C4 → E4
  52. Black horse F6 → E4
  53. Red chariot F10 → F3
  54. Black advisor E2 → F3
  55. Red cannon I6 → I4
  56. Black horse I5 → H7
  57. Red cannon I4 → F4
  58. Black horse E4 → C5
Read the rules with worked examples →

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