Taolue Yuanji · Study 4
Taolue Yuanji · Study 4. Xiangqi (Chinese chess), Red to play. Study 43 reference plies, try both sides and branch from the replay.
Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.
Read the position, one decision at a time
Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.
Reveal step-by-step explanations
1. Red chariot · F6 → F1
The destination was empty. It gives check. The defender has 1 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 13 legal destinations; other legal moves are not thereby proved equally strong.
2. Black general · E1 → E2
The destination was empty. It does not give check. The opponent has 26 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.
3. Red chariot · F1 → F2
The destination was empty. It gives check. The defender has 1 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 16 legal destinations; other legal moves are not thereby proved equally strong.
4. Black general · E2 → E1
The destination was empty. It does not give check. The opponent has 23 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.
Understand this position
10 ranks × 9 files · 7 red pieces · 9 black pieces
Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.
Read the reference line (43 plies)
Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.
- Red chariot
F6 → F1 - Black general
E1 → E2 - Red chariot
F1 → F2 - Black general
E2 → E1 - Red soldier
C2 → D2 - Black chariot
E7 → F7 - Red chariot
F2 → F7 - Black advisor
D3 → E2 - Red soldier
G3 → F3 - Black chariot
C4 → C2 - Red soldier
F3 → F2 - Black chariot
C2 → D2 - Red soldier
F2 → E2 - Black general
E1 → E2 - Red chariot
F7 → F2 - Black general
E2 → E1 - Red chariot
F2 → D2 - Black soldier
I4 → I5 - Red chariot
D2 → D7 - Black soldier
I5 → I6 - Red elephant
E8 → G10 - Black soldier
I6 → H6 - Red elephant
G10 → I8 - Black soldier
H6 → H7 - Red soldier
G6 → G5 - Black soldier
H7 → H8 - Red soldier
G5 → F5 - Black elephant
E3 → G1 - Red soldier
F5 → E5 - Black soldier
D9 → C9 - Red chariot
D7 → H7 - Black soldier
C9 → D9 - Red chariot
H7 → D7 - Black soldier
D9 → C9 - Red chariot
D7 → H7 - Black soldier
H8 → G8 - Red chariot
H7 → H9 - Black soldier
C9 → D9 - Red soldier
E5 → E4 - Black soldier
G8 → F8 - Red elephant
I8 → G6 - Black general
E1 → F1 - Red soldier
E4 → F4