Shiqing Yaqu · Study 10
Shiqing Yaqu · Study 10. Xiangqi (Chinese chess), Red to play. Study 15 reference plies, try both sides and branch from the replay.
Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.
Read the position, one decision at a time
Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.
Reveal step-by-step explanations
1. Red chariot · B4 → B1
The destination was empty. It gives check. The defender has 1 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 14 legal destinations; other legal moves are not thereby proved equally strong.
2. Black advisor · E2 → D1
The destination was empty. It does not give check. The opponent has 41 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.
3. Red horse · G5 → F3
The destination was empty. Its horse-leg point G4 is empty; a piece there would block this jump. It gives check. The defender has 1 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 6 legal destinations; other legal moves are not thereby proved equally strong.
4. Black general · E1 → E2
The destination was empty. It does not give check. The opponent has 42 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.
Understand this position
10 ranks × 9 files · 10 red pieces · 8 black pieces
Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.
Read the reference line (15 plies)
Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.
- Red chariot
B4 → B1 - Black advisor
E2 → D1 - Red horse
G5 → F3 - Black general
E1 → E2 - Red chariot
B1 → B2 - Black general
E2 → E3 - Red soldier
E5 → E4 - Black general
E3 → F3 - Red soldier
E4 → F4 - Black general
F3 → E3 - Red soldier
F4 → F3 - Black general
E3 → F3 - Red horse
C6 → D4 - Black general
F3 → E3 - Red chariot
B2 → B3