Shiqing Yaqu · Study 2
Shiqing Yaqu · Study 2. Xiangqi (Chinese chess), Red to play. Study 39 reference plies, try both sides and branch from the replay.
Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.
Read the position, one decision at a time
Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.
Reveal step-by-step explanations
1. Red chariot · B5 → B1
The destination was empty. It gives check. The defender has 1 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 9 legal destinations; other legal moves are not thereby proved equally strong.
2. Black advisor · E2 → D1
The destination was empty. It does not give check. The opponent has 53 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.
3. Red chariot · B1 → B2
The destination was empty. It gives check. The defender has 2 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 6 legal destinations; other legal moves are not thereby proved equally strong.
4. Black advisor · D1 → E2
The destination was empty. It does not give check. The opponent has 57 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.
Understand this position
10 ranks × 9 files · 12 red pieces · 14 black pieces
Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.
Read the reference line (39 plies)
Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.
- Red chariot
B5 → B1 - Black advisor
E2 → D1 - Red chariot
B1 → B2 - Black advisor
D1 → E2 - Red cannon
C9 → C1 - Black horse
A3 → B1 - Red cannon
C1 → C9 - Black advisor
E2 → D1 - Red chariot
B2 → E2 - Black advisor
F1 → E2 - Red horse
D4 → C2 - Black general
E1 → F1 - Red chariot
B6 → F6 - Black cannon
E3 → F3 - Red chariot
F6 → F3 - Black advisor
E2 → F3 - Red cannon
C9 → F9 - Black advisor
F3 → E2 - Red horse
G10 → F8 - Black advisor
E2 → F3 - Red horse
F8 → H7 - Black advisor
F3 → E2 - Red horse
H7 → F6 - Black advisor
E2 → F3 - Red horse
F6 → E4 - Black advisor
F3 → E2 - Red horse
E4 → G3 - Black general
F1 → F2 - Red horse
G3 → E4 - Black general
F2 → F1 - Red horse
E4 → F6 - Black advisor
E2 → F3 - Red horse
F6 → G4 - Black advisor
F3 → E2 - Red horse
G4 → H2 - Black general
F1 → F2 - Red horse
H2 → F3 - Black general
F2 → F3 - Red soldier
G5 → F5