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Taolue Yuanji · Study 10

Taolue Yuanji · Study 10. Xiangqi (Chinese chess), Red to play. Study 21 reference plies, try both sides and branch from the replay.

0 pliesRed starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Red chariot · D1 → E1

It captures the cannon. It gives check. The defender has 2 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 6 legal destinations; other legal moves are not thereby proved equally strong.

2. Black general · F1 → E1

It captures the chariot. It does not give check. The opponent has 17 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 2 legal destinations; other legal moves are not thereby proved equally strong.

3. Red chariot · E8 → E5

The destination was empty. It does not give check. The opponent has 14 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 9 legal destinations; other legal moves are not thereby proved equally strong.

4. Black soldier · F9 → E9

The destination was empty. It gives check. The defender has 2 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.

Continue with the learning path →

Understand this position

10 ranks × 9 files · 7 red pieces · 7 black pieces

Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.

Read the reference line (21 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Red chariot D1 → E1
  2. Black general F1 → E1
  3. Red chariot E8 → E5
  4. Black soldier F9 → E9
  5. Red chariot E5 → E9
  6. Black soldier D9 → E9
  7. Red general E10 → E9
  8. Black soldier F7 → F8
  9. Red elephant I8 → G6
  10. Black general E1 → F1
  11. Red soldier E3 → F3
  12. Black advisor D3 → E2
  13. Red soldier I5 → H5
  14. Black advisor E2 → F3
  15. Red soldier H5 → G5
  16. Black advisor F3 → E2
  17. Red soldier G5 → F5
  18. Black general F1 → E1
  19. Red soldier C6 → C5
  20. Black general E1 → D1
  21. Red soldier C5 → D5
Read the rules with worked examples →

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