Taolue Yuanji · Study 10
Taolue Yuanji · Study 10. Xiangqi (Chinese chess), Red to play. Study 21 reference plies, try both sides and branch from the replay.
Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.
Read the position, one decision at a time
Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.
Reveal step-by-step explanations
1. Red chariot · D1 → E1
It captures the cannon. It gives check. The defender has 2 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 6 legal destinations; other legal moves are not thereby proved equally strong.
2. Black general · F1 → E1
It captures the chariot. It does not give check. The opponent has 17 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 2 legal destinations; other legal moves are not thereby proved equally strong.
3. Red chariot · E8 → E5
The destination was empty. It does not give check. The opponent has 14 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 9 legal destinations; other legal moves are not thereby proved equally strong.
4. Black soldier · F9 → E9
The destination was empty. It gives check. The defender has 2 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.
Understand this position
10 ranks × 9 files · 7 red pieces · 7 black pieces
Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.
Read the reference line (21 plies)
Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.
- Red chariot
D1 → E1 - Black general
F1 → E1 - Red chariot
E8 → E5 - Black soldier
F9 → E9 - Red chariot
E5 → E9 - Black soldier
D9 → E9 - Red general
E10 → E9 - Black soldier
F7 → F8 - Red elephant
I8 → G6 - Black general
E1 → F1 - Red soldier
E3 → F3 - Black advisor
D3 → E2 - Red soldier
I5 → H5 - Black advisor
E2 → F3 - Red soldier
H5 → G5 - Black advisor
F3 → E2 - Red soldier
G5 → F5 - Black general
F1 → E1 - Red soldier
C6 → C5 - Black general
E1 → D1 - Red soldier
C5 → D5