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Taolue Yuanji · Study 9

Taolue Yuanji · Study 9. Xiangqi (Chinese chess), Red to play. Study 26 reference plies, try both sides and branch from the replay.

0 pliesRed starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Red chariot · I7 → F7

The destination was empty. It gives check. The defender has 2 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 8 legal destinations; other legal moves are not thereby proved equally strong.

2. Black chariot · F9 → F7

It captures the chariot. It does not give check. The opponent has 28 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.

3. Red horse · F10 → E8

It captures the horse. Its horse-leg point F9 is empty; a piece there would block this jump. It does not give check. The opponent has 41 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.

4. Black chariot · D9 → I9

The destination was empty. It does not give check. The opponent has 32 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 17 legal destinations; other legal moves are not thereby proved equally strong.

Continue with the learning path →

Understand this position

10 ranks × 9 files · 7 red pieces · 8 black pieces

Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.

Read the reference line (26 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Red chariot I7 → F7
  2. Black chariot F9 → F7
  3. Red horse F10 → E8
  4. Black chariot D9 → I9
  5. Red cannon I8 → F8
  6. Black chariot F7 → F8
  7. Red chariot I6 → I9
  8. Black chariot F8 → E8
  9. Red general E10 → D10
  10. Black chariot E8 → F8
  11. Red chariot I9 → G9
  12. Black cannon E1 → D1
  13. Red chariot G9 → G2
  14. Black chariot F8 → F5
  15. Red soldier E2 → F2
  16. Black general F1 → E1
  17. Red soldier H1 → G1
  18. Black chariot F5 → D5
  19. Red general D10 → E10
  20. Black chariot D5 → E5
  21. Red general E10 → D10
  22. Black elephant E3 → G5
  23. Red soldier F2 → E2
  24. Black chariot E5 → E2
  25. Red chariot G2 → E2
  26. Black general E1 → E2
Read the rules with worked examples →

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