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Taolue Yuanji · Study 8

Taolue Yuanji · Study 8. Xiangqi (Chinese chess), Red to play. Study 26 reference plies, try both sides and branch from the replay.

0 pliesRed starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Red chariot · H10 → H1

The destination was empty. It gives check. The defender has 2 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 11 legal destinations; other legal moves are not thereby proved equally strong.

2. Black advisor · E2 → F1

The destination was empty. It does not give check. The opponent has 42 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.

3. Red chariot · A2 → F2

The destination was empty. It does not give check. The opponent has 29 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 17 legal destinations; other legal moves are not thereby proved equally strong.

4. Black advisor · F3 → E2

The destination was empty. It does not give check. The opponent has 37 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.

Continue with the learning path →

Understand this position

10 ranks × 9 files · 6 red pieces · 8 black pieces

Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.

Read the reference line (26 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Red chariot H10 → H1
  2. Black advisor E2 → F1
  3. Red chariot A2 → F2
  4. Black advisor F3 → E2
  5. Red cannon E8 → H8
  6. Black chariot E7 → E10
  7. Red general F10 → E10
  8. Black chariot D1 → D8
  9. Red general E10 → F10
  10. Black general E1 → D1
  11. Red chariot F2 → E2
  12. Black chariot D8 → F8
  13. Red general F10 → E10
  14. Black chariot F8 → F9
  15. Red chariot H1 → F1
  16. Black chariot F9 → F1
  17. Red chariot E2 → E3
  18. Black cannon A10 → D10
  19. Red cannon H8 → D8
  20. Black chariot F1 → F2
  21. Red chariot E3 → D3
  22. Black chariot F2 → D2
  23. Red cannon D8 → D2
  24. Black cannon D10 → D3
  25. Red cannon D2 → D9
  26. Black cannon D3 → E3
Read the rules with worked examples →

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