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Taolue Yuanji · Study 7

Taolue Yuanji · Study 7. Xiangqi (Chinese chess), Red to play. Study 33 reference plies, try both sides and branch from the replay.

0 pliesRed starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Red cannon · H3 → H1

The destination was empty. It gives check. The defender has 1 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 6 legal destinations; other legal moves are not thereby proved equally strong.

2. Black elephant · E3 → G1

The destination was empty. It does not give check. The opponent has 38 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.

3. Red cannon · G4 → E4

The destination was empty. It gives check. The defender has 3 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 13 legal destinations; other legal moves are not thereby proved equally strong.

4. Black advisor · E2 → D3

The destination was empty. It does not give check. The opponent has 37 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.

Continue with the learning path →

Understand this position

10 ranks × 9 files · 5 red pieces · 11 black pieces

Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.

Read the reference line (33 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Red cannon H3 → H1
  2. Black elephant E3 → G1
  3. Red cannon G4 → E4
  4. Black advisor E2 → D3
  5. Red cannon E4 → E9
  6. Black soldier E8 → D8
  7. Red horse H4 → G2
  8. Black general E1 → E2
  9. Red horse G2 → F4
  10. Black general E2 → F2
  11. Red horse F4 → D3
  12. Black general F2 → E2
  13. Red horse D3 → C1
  14. Black general E2 → E1
  15. Red horse C1 → D3
  16. Black general E1 → E2
  17. Red horse D3 → F4
  18. Black general E2 → E1
  19. Red horse F4 → G2
  20. Black general E1 → E2
  21. Red cannon H1 → H2
  22. Black chariot H10 → H2
  23. Red chariot D6 → D8
  24. Black chariot H2 → G2
  25. Red chariot D8 → D2
  26. Black general E2 → E1
  27. Red chariot D2 → G2
  28. Black soldier B9 → C9
  29. Red chariot G2 → G7
  30. Black soldier F9 → F10
  31. Red chariot G7 → G10
  32. Black soldier F10 → G10
  33. Red cannon E9 → E7
Read the rules with worked examples →

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