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Xinwu Canbian · Study 3

Xinwu Canbian · Study 3. Xiangqi (Chinese chess), Red to play. Study 40 reference plies, try both sides and branch from the replay.

0 pliesRed starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Red soldier · E2 → E1

The destination was empty. It gives check. The defender has 2 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.

2. Black general · F1 → E1

It captures the soldier. It does not give check. The opponent has 47 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 2 legal destinations; other legal moves are not thereby proved equally strong.

3. Red cannon · I6 → E6

The destination was empty. It gives check. The defender has 3 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 14 legal destinations; other legal moves are not thereby proved equally strong.

4. Black chariot · B5 → E5

The destination was empty. It does not give check. The opponent has 47 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.

Continue with the learning path →

Understand this position

10 ranks × 9 files · 10 red pieces · 9 black pieces

Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.

Read the reference line (40 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Red soldier E2 → E1
  2. Black general F1 → E1
  3. Red cannon I6 → E6
  4. Black chariot B5 → E5
  5. Red chariot I7 → I1
  6. Black chariot F3 → F1
  7. Red chariot I1 → F1
  8. Black cannon D1 → F1
  9. Red chariot H8 → H4
  10. Black chariot E5 → E6
  11. Red soldier E7 → E6
  12. Black soldier F9 → E9
  13. Red general E10 → F10
  14. Black soldier D9 → D10
  15. Red chariot H4 → E4
  16. Black general E1 → D1
  17. Red soldier D3 → D2
  18. Black general D1 → D2
  19. Red soldier B2 → C2
  20. Black general D2 → D3
  21. Red chariot E4 → D4
  22. Black general D3 → E3
  23. Red chariot D4 → D10
  24. Black soldier I9 → H9
  25. Red chariot D10 → E10
  26. Black soldier E9 → E10
  27. Red general F10 → F9
  28. Black soldier H9 → G9
  29. Red general F9 → F8
  30. Black cannon F1 → E1
  31. Red soldier G3 → F3
  32. Black general E3 → E2
  33. Red soldier C2 → D2
  34. Black general E2 → D2
  35. Red soldier E6 → E5
  36. Black general D2 → E2
  37. Red soldier E5 → D5
  38. Black cannon E1 → F1
  39. Red soldier F3 → G3
  40. Black soldier A9 → B9
Read the rules with worked examples →

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