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Endgame continuation 19

Endgame continuation 19. Xiangqi (Chinese chess), Black to play. Study 15 reference plies, try both sides and branch from the replay.

0 pliesBlack starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Black cannon · A5 → A10

The destination was empty. It does not give check. The opponent has 20 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 10 legal destinations; other legal moves are not thereby proved equally strong.

2. Red soldier · I3 → H3

The destination was empty. It does not give check. The opponent has 30 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 2 legal destinations; other legal moves are not thereby proved equally strong.

3. Black soldier · B9 → C9

The destination was empty. It does not give check. The opponent has 21 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.

4. Red horse · D4 → C6

The destination was empty. Its horse-leg point D5 is empty; a piece there would block this jump. It does not give check. The opponent has 30 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 8 legal destinations; other legal moves are not thereby proved equally strong.

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Understand this position

10 ranks × 9 files · 8 red pieces · 10 black pieces

Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.

Read the reference line (15 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Black cannon A5 → A10
  2. Red soldier I3 → H3
  3. Black soldier B9 → C9
  4. Red horse D4 → C6
  5. Black soldier D7 → C7
  6. Red cannon F4 → E4
  7. Black soldier C9 → D9
  8. Red horse C6 → A7
  9. Black soldier F6 → F7
  10. Red horse A7 → B5
  11. Black soldier F7 → F8
  12. Red horse B5 → C7
  13. Black soldier F8 → F9
  14. Red general F10 → E10
  15. Black soldier D9 → E9
Read the rules with worked examples →

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