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Endgame continuation 3

Endgame continuation 3. Xiangqi (Chinese chess), Red to play. Study 37 reference plies, try both sides and branch from the replay.

0 pliesRed starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Red chariot · I7 → H7

The destination was empty. It does not give check. The opponent has 10 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 9 legal destinations; other legal moves are not thereby proved equally strong.

2. Black elephant · E3 → C1

The destination was empty. It does not give check. The opponent has 26 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.

3. Red soldier · G2 → F2

The destination was empty. It does not give check. The opponent has 7 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.

4. Black elephant · G5 → E3

The destination was empty. It does not give check. The opponent has 26 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 2 legal destinations; other legal moves are not thereby proved equally strong.

Continue with the learning path →

Understand this position

10 ranks × 9 files · 7 red pieces · 7 black pieces

Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.

Read the reference line (37 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Red chariot I7 → H7
  2. Black elephant E3 → C1
  3. Red soldier G2 → F2
  4. Black elephant G5 → E3
  5. Red advisor F8 → E9
  6. Black elephant C1 → A3
  7. Red advisor E9 → F10
  8. Black elephant A3 → C1
  9. Red general E10 → E9
  10. Black elephant C1 → A3
  11. Red general E9 → F9
  12. Black general E1 → D1
  13. Red chariot H7 → D7
  14. Black general D1 → E1
  15. Red chariot D7 → A7
  16. Black elephant A3 → C1
  17. Red chariot A7 → F7
  18. Black cannon I6 → H6
  19. Red soldier F2 → F1
  20. Black advisor E2 → F1
  21. Red chariot F7 → F1
  22. Black general E1 → E2
  23. Red general F9 → E9
  24. Black elephant C1 → A3
  25. Red chariot F1 → F3
  26. Black elephant A3 → C5
  27. Red chariot F3 → F5
  28. Black elephant C5 → A3
  29. Red chariot F5 → E5
  30. Black elephant A3 → C1
  31. Red chariot E5 → H5
  32. Black cannon H6 → I6
  33. Red chariot H5 → H2
  34. Black general E2 → E1
  35. Red chariot H2 → H1
  36. Black general E1 → E2
  37. Red chariot H1 → C1
Read the rules with worked examples →

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