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Endgame continuation 4

Endgame continuation 4. Xiangqi (Chinese chess), Black to play. Study 21 reference plies, try both sides and branch from the replay.

0 pliesBlack starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Black horse · F6 → G8

The destination was empty. Its horse-leg point F7 is empty; a piece there would block this jump. It does not give check. The opponent has 20 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 4 legal destinations; other legal moves are not thereby proved equally strong.

2. Red general · D9 → D10

The destination was empty. It does not give check. The opponent has 29 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 2 legal destinations; other legal moves are not thereby proved equally strong.

3. Black chariot · F5 → D5

The destination was empty. It gives check. The defender has 2 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 17 legal destinations; other legal moves are not thereby proved equally strong.

4. Red general · D10 → E10

The destination was empty. It does not give check. The opponent has 28 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.

Continue with the learning path →

Understand this position

10 ranks × 9 files · 5 red pieces · 5 black pieces

Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.

Read the reference line (21 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Black horse F6 → G8
  2. Red general D9 → D10
  3. Black chariot F5 → D5
  4. Red general D10 → E10
  5. Black chariot D5 → B5
  6. Red general E10 → D10
  7. Black chariot B5 → B10
  8. Red general D10 → D9
  9. Black chariot B10 → B7
  10. Red general D9 → D10
  11. Black chariot B7 → D7
  12. Red general D10 → E10
  13. Black chariot D7 → I7
  14. Red general E10 → D10
  15. Black horse G8 → E7
  16. Red general D10 → E10
  17. Black horse E7 → C8
  18. Red general E10 → F10
  19. Black chariot I7 → F7
  20. Red general F10 → E10
  21. Black general E1 → F1
Read the rules with worked examples →

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