Endgame continuation 2
1983 · Red won · Endgame continuation 2. Xiangqi (Chinese chess), Red to play, 1983. Study 31 reference plies, try both sides and branch from the replay.
Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.
Read the position, one decision at a time
Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.
Reveal step-by-step explanations
1. Red soldier · G4 → G3
The destination was empty. It does not give check. The opponent has 16 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.
2. Black soldier · G7 → F7
The destination was empty. It does not give check. The opponent has 25 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.
3. Red soldier · G3 → G2
The destination was empty. It does not give check. The opponent has 14 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.
4. Black chariot · E7 → E5
The destination was empty. It does not give check. The opponent has 25 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 8 legal destinations; other legal moves are not thereby proved equally strong.
Understand this position
10 ranks × 9 files · 8 red pieces · 5 black pieces
Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.
Read the reference line (31 plies)
Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.
- Red soldier
G4 → G3 - Black soldier
G7 → F7 - Red soldier
G3 → G2 - Black chariot
E7 → E5 - Red soldier
G2 → F2 - Black advisor
E2 → D1 - Red soldier
E4 → F4 - Black chariot
E5 → F5 - Red chariot
C4 → E4 - Black advisor
F1 → E2 - Red advisor
E9 → D10 - Black soldier
F7 → E7 - Red elephant
E8 → G6 - Black chariot
F5 → F7 - Red elephant
G10 → I8 - Black soldier
E7 → D7 - Red soldier
F2 → E2 - Black advisor
D1 → E2 - Red chariot
E4 → E2 - Black general
E1 → F1 - Red chariot
E2 → E1 - Black general
F1 → F2 - Red soldier
F4 → E4 - Black chariot
F7 → F10 - Red general
E10 → E9 - Black chariot
F10 → F5 - Red soldier
E4 → E3 - Black chariot
F5 → E5 - Red elephant
G6 → E8 - Black chariot
E5 → H5 - Red chariot
E1 → D1