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Endgame continuation 5

Endgame continuation 5. Xiangqi (Chinese chess), Black to play. Study 21 reference plies, try both sides and branch from the replay.

0 pliesBlack starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Black chariot · D10 → D7

The destination was empty. It does not give check. The opponent has 29 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 13 legal destinations; other legal moves are not thereby proved equally strong.

2. Red general · F8 → F9

The destination was empty. It does not give check. The opponent has 32 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.

3. Black chariot · D7 → F7

The destination was empty. It gives check. The defender has 1 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 16 legal destinations; other legal moves are not thereby proved equally strong.

4. Red general · F9 → E9

The destination was empty. It does not give check. The opponent has 26 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.

Continue with the learning path →

Understand this position

10 ranks × 9 files · 7 red pieces · 8 black pieces

Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.

Read the reference line (21 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Black chariot D10 → D7
  2. Red general F8 → F9
  3. Black chariot D7 → F7
  4. Red general F9 → E9
  5. Black horse F6 → D7
  6. Red general E9 → D9
  7. Black chariot F7 → F9
  8. Red general D9 → D8
  9. Black general E1 → F1
  10. Red cannon I5 → D5
  11. Black horse D7 → B8
  12. Red general D8 → E8
  13. Black horse B8 → C10
  14. Red cannon D5 → D10
  15. Black chariot F9 → F6
  16. Red general E8 → E9
  17. Black chariot F6 → E6
  18. Red general E9 → D9
  19. Black chariot E6 → E8
  20. Red cannon D10 → E10
  21. Black chariot E8 → D8
Read the rules with worked examples →

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