Endgame continuation 20
Endgame continuation 20. Xiangqi (Chinese chess), Black to play. Study 39 reference plies, try both sides and branch from the replay.
Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.
Read the position, one decision at a time
Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.
Reveal step-by-step explanations
1. Black horse · I9 → G8
The destination was empty. Its horse-leg point H9 is empty; a piece there would block this jump. It gives check. The defender has 3 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.
2. Red cannon · G10 → G9
The destination was empty. It does not give check. The opponent has 30 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.
3. Black cannon · E5 → F5
The destination was empty. It gives check. The defender has 2 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 12 legal destinations; other legal moves are not thereby proved equally strong.
4. Red general · F10 → E10
The destination was empty. It does not give check. The opponent has 27 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.
Understand this position
10 ranks × 9 files · 9 red pieces · 9 black pieces
Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.
Read the reference line (39 plies)
Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.
- Black horse
I9 → G8 - Red cannon
G10 → G9 - Black cannon
E5 → F5 - Red general
F10 → E10 - Black horse
G8 → I7 - Red advisor
E9 → F8 - Black soldier
C8 → D8 - Red cannon
G9 → F9 - Black cannon
F5 → E5 - Red general
E10 → F10 - Black horse
I7 → G8 - Red cannon
F9 → G9 - Black cannon
E5 → F5 - Red general
F10 → F9 - Black horse
G8 → I7 - Red general
F9 → F10 - Black horse
I7 → H9 - Red cannon
G7 → G3 - Black soldier
D8 → D9 - Red general
F10 → E10 - Black horse
F7 → D6 - Red advisor
F8 → E9 - Black soldier
D9 → E9 - Red general
E10 → E9 - Black horse
D6 → F7 - Red general
E9 → E10 - Black horse
F7 → G9 - Red general
E10 → E9 - Black horse
G9 → F7 - Red general
E9 → E10 - Black cannon
F5 → E5 - Red elephant
E8 → C6 - Black horse
H9 → F8 - Red general
E10 → E9 - Black horse
F8 → H7 - Red general
E9 → E10 - Black horse
H7 → G9 - Red general
E10 → F10 - Black cannon
E5 → F5