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Endgame continuation 23

Endgame continuation 23. Xiangqi (Chinese chess), Red to play. Study 31 reference plies, try both sides and branch from the replay.

0 pliesRed starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Red horse · C4 → E3

The destination was empty. Its horse-leg point D4 is empty; a piece there would block this jump. It does not give check. The opponent has 26 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 8 legal destinations; other legal moves are not thereby proved equally strong.

2. Black chariot · B8 → E8

It captures the elephant. It gives check. The defender has 2 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 13 legal destinations; other legal moves are not thereby proved equally strong.

3. Red advisor · D10 → E9

The destination was empty. It does not give check. The opponent has 24 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.

4. Black chariot · E8 → E4

It captures the soldier. It does not give check. The opponent has 27 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 13 legal destinations; other legal moves are not thereby proved equally strong.

Continue with the learning path →

Understand this position

10 ranks × 9 files · 8 red pieces · 7 black pieces

Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.

Read the reference line (31 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Red horse C4 → E3
  2. Black chariot B8 → E8
  3. Red advisor D10 → E9
  4. Black chariot E8 → E4
  5. Red horse E3 → G2
  6. Black general E1 → E2
  7. Red general E10 → D10
  8. Black general E2 → F2
  9. Red chariot D5 → F5
  10. Black general F2 → E2
  11. Red chariot F5 → F9
  12. Black chariot E4 → D4
  13. Red general D10 → E10
  14. Black chariot D4 → C4
  15. Red general E10 → D10
  16. Black soldier G6 → G7
  17. Red chariot F9 → F1
  18. Black chariot C4 → D4
  19. Red general D10 → E10
  20. Black general E2 → D2
  21. Red chariot F1 → F8
  22. Black advisor D1 → E2
  23. Red chariot F8 → C8
  24. Black advisor E2 → D3
  25. Red horse G2 → E3
  26. Black general D2 → E2
  27. Red chariot C8 → E8
  28. Black general E2 → D2
  29. Red horse E3 → F1
  30. Black general D2 → D1
  31. Red advisor E9 → D8
Read the rules with worked examples →

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