Endgame continuation 25
1985 · Red won · Endgame continuation 25. Xiangqi (Chinese chess), Red to play, 1985. Study 63 reference plies, try both sides and branch from the replay.
Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.
Read the position, one decision at a time
Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.
Reveal step-by-step explanations
1. Red cannon · A4 → B4
The destination was empty. It does not give check. The opponent has 31 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 7 legal destinations; other legal moves are not thereby proved equally strong.
2. Black cannon · B10 → B6
The destination was empty. It does not give check. The opponent has 29 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 7 legal destinations; other legal moves are not thereby proved equally strong.
3. Red elephant · G10 → E8
The destination was empty. It does not give check. The opponent has 32 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 2 legal destinations; other legal moves are not thereby proved equally strong.
4. Black elephant · A3 → C1
The destination was empty. It does not give check. The opponent has 27 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 1 legal destinations; other legal moves are not thereby proved equally strong.
Understand this position
10 ranks × 9 files · 12 red pieces · 13 black pieces
Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.
Read the reference line (63 plies)
Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.
- Red cannon
A4 → B4 - Black cannon
B10 → B6 - Red elephant
G10 → E8 - Black elephant
A3 → C1 - Red cannon
B4 → A4 - Black elephant
C1 → E3 - Red horse
A6 → B4 - Black general
E1 → D1 - Red horse
B4 → A2 - Black cannon
G7 → H7 - Red cannon
A4 → D4 - Black cannon
H7 → H2 - Red horse
A2 → B4 - Black general
D1 → E1 - Red cannon
A8 → A5 - Black cannon
B6 → B5 - Red cannon
A5 → C5 - Black horse
C8 → D6 - Red horse
G8 → F6 - Black horse
D6 → F7 - Red cannon
C5 → C2 - Black cannon
H2 → H5 - Red cannon
C2 → C9 - Black cannon
H5 → H2 - Red horse
F6 → G4 - Black cannon
H2 → G2 - Red cannon
D4 → D7 - Black cannon
B5 → B7 - Red horse
G4 → F6 - Black horse
G3 → H5 - Red soldier
G6 → G5 - Black horse
H5 → I7 - Red soldier
G5 → G4 - Black horse
I7 → G8 - Red horse
F6 → H5 - Black elephant
E3 → G5 - Red soldier
G4 → G3 - Black horse
G8 → F6 - Red soldier
E7 → E6 - Black cannon
G2 → I2 - Red soldier
G3 → G2 - Black advisor
E2 → F3 - Red horse
H5 → G3 - Black general
E1 → E2 - Red horse
G3 → I2 - Black soldier
E5 → E6 - Red horse
B4 → C2 - Black soldier
E6 → E7 - Red horse
C2 → D4 - Black general
E2 → E3 - Red cannon
D7 → F7 - Black cannon
B7 → F7 - Red horse
I2 → H4 - Black advisor
F3 → E2 - Red horse
D4 → C6 - Black soldier
E7 → E8 - Red elephant
C10 → E8 - Black advisor
E2 → D3 - Red horse
C6 → E5 - Black cannon
F7 → E7 - Red soldier
G2 → F2 - Black horse
F6 → E4 - Red horse
E5 → C4