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Endgame continuation 16

Endgame continuation 16. Xiangqi (Chinese chess), Black to play. Study 21 reference plies, try both sides and branch from the replay.

0 pliesBlack starts

Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.

Read the position, one decision at a time

Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.

Reveal step-by-step explanations

1. Black cannon · I7 → G7

The destination was empty. It does not give check. The opponent has 49 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 8 legal destinations; other legal moves are not thereby proved equally strong.

2. Red cannon · B4 → B1

The destination was empty. It gives check. The defender has 3 legal replies in this position; inspect the actual reply before assuming a win. Before this move the same piece had 14 legal destinations; other legal moves are not thereby proved equally strong.

3. Black elephant · C1 → A3

The destination was empty. It does not give check. The opponent has 47 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 2 legal destinations; other legal moves are not thereby proved equally strong.

4. Red soldier · C3 → C2

The destination was empty. It does not give check. The opponent has 50 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 3 legal destinations; other legal moves are not thereby proved equally strong.

Continue with the learning path →

Understand this position

10 ranks × 9 files · 13 red pieces · 13 black pieces

Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.

Read the reference line (21 plies)

Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.

  1. Black cannon I7 → G7
  2. Red cannon B4 → B1
  3. Black elephant C1 → A3
  4. Red soldier C3 → C2
  5. Black cannon G7 → G10
  6. Red advisor F10 → E9
  7. Black cannon G10 → I10
  8. Red soldier C2 → C1
  9. Black advisor E2 → D1
  10. Red soldier C1 → D1
  11. Black general E1 → D1
  12. Red chariot F2 → F1
  13. Black general D1 → D2
  14. Red horse D6 → E4
  15. Black horse F6 → E4
  16. Red general E10 → F10
  17. Black cannon C7 → C9
  18. Red advisor E9 → D8
  19. Black cannon C9 → G9
  20. Red general F10 → F9
  21. Black cannon I10 → I9
Read the rules with worked examples →

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