Endgame continuation 27
1981 · Draw · Endgame continuation 27. Xiangqi (Chinese chess), Red to play, 1981. Study 64 reference plies, try both sides and branch from the replay.
Site coordinates run A–I left to right and 1–10 top to bottom; A1 is the top-left intersection.
Read the position, one decision at a time
Try the position first, then open the notes. They explain measurable changes in the reference, not every possible variation.
Reveal step-by-step explanations
1. Red chariot · E4 → H4
The destination was empty. It does not give check. The opponent has 17 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 9 legal destinations; other legal moves are not thereby proved equally strong.
2. Black chariot · F3 → F7
The destination was empty. It does not give check. The opponent has 28 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 11 legal destinations; other legal moves are not thereby proved equally strong.
3. Red horse · D4 → E2
The destination was empty. Its horse-leg point D3 is empty; a piece there would block this jump. It does not give check. The opponent has 22 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 8 legal destinations; other legal moves are not thereby proved equally strong.
4. Black general · F1 → E1
The destination was empty. It does not give check. The opponent has 28 legal replies; compare piece coordination rather than counting checks alone. Before this move the same piece had 2 legal destinations; other legal moves are not thereby proved equally strong.
Understand this position
10 ranks × 9 files · 7 red pieces · 4 black pieces
Before moving, locate both generals and check open files, cannon screens and blocked horse legs. Try a legal move on the board, then examine the reply rather than assuming the first check wins. The reference is one continuation to compare, not an evaluation of every possible branch.
Read the reference line (64 plies)
Coordinates match this board: letters left to right, row numbers from top to bottom. These are board coordinates, not traditional score notation.
- Red chariot
E4 → H4 - Black chariot
F3 → F7 - Red horse
D4 → E2 - Black general
F1 → E1 - Red horse
E2 → C3 - Black general
E1 → F1 - Red elephant
I8 → G6 - Black chariot
F7 → F5 - Red chariot
H4 → H1 - Black general
F1 → F2 - Red chariot
H1 → E1 - Black chariot
F5 → F7 - Red chariot
E1 → D1 - Black chariot
F7 → F4 - Red horse
C3 → D5 - Black chariot
F4 → F5 - Red chariot
D1 → D4 - Black chariot
F5 → F3 - Red horse
D5 → F4 - Black general
F2 → F1 - Red elephant
G6 → I8 - Black general
F1 → F2 - Red horse
F4 → G6 - Black general
F2 → F1 - Red advisor
E9 → F8 - Black general
F1 → F2 - Red horse
G6 → H4 - Black chariot
F3 → F8 - Red advisor
D10 → E9 - Black chariot
F8 → F6 - Red horse
H4 → I2 - Black general
F2 → E2 - Red horse
I2 → H4 - Black chariot
F6 → F7 - Red general
E10 → D10 - Black general
E2 → F2 - Red horse
H4 → I2 - Black general
F2 → E2 - Red horse
I2 → H4 - Black general
E2 → F2 - Red horse
H4 → G6 - Black chariot
F7 → F3 - Red horse
G6 → F4 - Black general
F2 → F1 - Red general
D10 → E10 - Black general
F1 → F2 - Red horse
F4 → E6 - Black chariot
F3 → F5 - Red chariot
D4 → E4 - Black chariot
F5 → F3 - Red horse
E6 → D4 - Black general
F2 → F1 - Red advisor
E9 → F8 - Black general
F1 → F2 - Red elephant
I8 → G6 - Black elephant
C5 → A3 - Red chariot
E4 → H4 - Black chariot
F3 → F7 - Red chariot
H4 → H2 - Black general
F2 → F1 - Red chariot
H2 → H3 - Black elephant
A3 → C1 - Red horse
D4 → E2 - Black general
F1 → E1